Throwables

Throwables are offensive or defensive devices that can be thrown, launched, or otherwise propelled manually by human strength. In layman's terms, grenades.

Lethal
Lethal Throwables are capable of directly inflicting harm against enemies. They may also have some sort of special effect.

Explosive
Lethal Explosive throwables cause damage in a wide area with a highly brisant blast.

Frag Grenade

 * Unlocked at Rank 0 "
 * Frag Grenades are potent explosives that deal high damage in a moderate radius. They have a fuse of approx 5 sec and will bounce off of an unlimited number of surfaces.

Sticky Grenade

 * Unlocked at Rank 20"
 * Sticky Grenades are similar to Frags in operation, but adhere to any surface they hit, including players. This can be very useful, or very inconvenient.
 * One method is deploying them into the ceiling, and thus avoiding the trigger of the grenade alert voiceline

Tomahawk

 * Unlocked at rank 45
 * One hit kill
 * Pretty much a throwing knife

Area Denial
Lethal Area Denial throwables cause damage in a specific zone through some means. The damage area is perpetuated for a small amount of time before ceasing.

Gas Grenade

 * Unlocked at Rank 30. "
 * The gas grenade explodes and leaves an area of deadly gas for a short time. The gas uses the Smoke model but is colored a canary yellow, and deals ten damage per second you're inside.

Smoke

 * Unlocked at Rank.
 * Deploys an area of concealment with light grey/whitish smoke.

Flash

 * Unlocked at Rank.
 * Blinds personnel in it's AOE for a short period.

Concussion

 * Unlocked at Rank.
 * Stuns personnel in it's AOE for a short period, reducing movement and sensitivity greatly.