KILLSTREAKS

Killstreaks are earned through killing other players. When a streak has been unlocked, a popup will appear at the top of your screen, saying "[streak] Ready!"

Streaks can serve all sorts of purposes, but the ones that are most potent require more kills. You may equip three at any given time. Kill Advance allows you to start with one kill towards your streak.

Streak 1
These streaks are generally cheap, and affect you primarily. They're a nice tactical utility in a pinch.

DITHER
2 Kills. "Instantly stun all enemies nearby."

Basically, set off your own personal flashbang. Quite good if you're about to spring an ambush.

SITREP
3 Kills. "Show all enemies on radar, lasts 10 seconds."

All enemies appear on your radar for 10 seconds, not just the ones which recently fired an unsuppressed weapon. A good all use streak, especially because it can't be destroyed without EMP. Only you can see enemy position, the rest of your team, cannot.

INTEL
4 Kills. "Shows enemies on radar for the whole team, lasts 30 seconds."

Spawn a drone on one side of the map. This drone will display enemy locations on you and your team's radar for 30 seconds. It can be shot down, and will be listed as UAV in the killfeed. Best used with a competent team or with friends.

DEADMAN
4 Kills. "Instantly blow up, killing all enemies near you."

Basically, uh, kamikaze attack. High damage, meh range. You could run right onto a locked down point and use this for some amusing results.

EMP
Unlocked at Rank 30. "Destroy all enemy electronics"

4 kills, deploy a Electro-Magnetic Pulse that instantly destroys all enemy electronics, aka certain streaks. This only works on electronics active at that moment. This thing is pretty OP and you can destroy enemy Gunships, AGMs, Support Helos, and much more. It has recently been buffed so you can jam enemy radar and disable calling in streaks for 30 seconds.

Streak 2
These streaks are somewhat more expensive, but have much more effect on the game and are more potent in nature.

GUIDED MISSILE
5 Kills. "Guide a missile onto a target"

Changes your view to the tip of the missile, and colors your screen in gray. Enemies in the screen are highlighted with a red diamond, and ones that are behind cover will have an X through their diamond. You can accelerate the missile with left click, and it explodes on contact with a surface. It can't hit streaks, cannot be destroyed, and leaves you vulnerable while you use it. Enemies with shadow cannot be spotted.

GL-6
Unlocked at Rank 0, "Equip a 6-round grenade launcher"

5 Kills, fairly self explanatory. You get six shots from a Milkor MGL. This weapon can work with Hoarder, and can be reloaded. Due to quirks of the game engine, it will come with a chambered round... somehow, boosting capacity to seven.

MORTAR STRIKE
Unlocked at Rank 21 "Mark the location for a mortar strike"

8 kills to earn, basically the bombing run but in one spot. Overall, not super useful, but it exists.

STRAFE RUN
7 Kills. "Call in assistance from an A-10."

This streak gives you the ability to call CAS and have the A-10 make a few passes with it's 30mm GAU-8. The A-10 is very fast, but CAN be destroyed.

LIVE FEED
8 Kills. "Highlight all enemies in red, lasts 20 seconds."

Displays a Live Feed symbol over the all enemies in the game for 20 seconds, even through walls. It doesn't require a drone to work like the UAV streak, it is not affected by Shadow.

Streak 3
These WILL affect the outcome of the game, especially TDM/CP/KC gamemodes. They are expensive, but VERY lethal.

STEALTH BOMBER
Unlocked at Rank 0. "Call in a bombing run on your mark."

9 kills, this streak gives you a laser designator with a scope. It will let you designate the direction of the run relative to you. After about two or three seconds, the bomber spawns, and will start dropping high damage bombs regularly and often. The bomber CAN be shot down however, and is relatively slow, although not as slow as the UAV.

SUPPORT HELO
Unlocked at Rank 0. "Call in a support helicopter"

11 kills, the helo will follow the player who deployed it, and will flick to their new spawn-point if they respawn. It's armed with a rapid firing machine gun that deals medium-high damage, but does not penetrate cover.

It will engage UAVs and other Support Helos, as well as Bombers and even the A-10. For calling it in the first time, you earn an Achievement, SIT BACK AND RELAX.

AGM
Unlocked at Rank 25. "Take control of a weaponized drone"

12 kills, Fires small missiles, but has slow fire rate with a targeting system like the Guided Missile. It can't damage through cover, Lasts 30 seconds, and CAN be shot down.


 * For mobile users, the AGM is very clunky, and has incredibly low sensitivity.

ORBITAL STRIKE
Unlocked at Rank 40 "Take control of an advanced strike satellite"

13 kills, Orbital Strike swaps your viewpoint to a sky-cam with a targeting system like the Guided Missile. It lets the player fire certain number of high damage rounds with small blast radii. Lasts 15 seconds.


 * Mobile users suffer from the same issues as the AGM

Unlocked at Rank 65. "Take control of a gunship"

14 Kills, Take control of an AC-130 gunship for 40 seconds, which has the same targeting system as the Missile and Orbital Strike. You have the benefit of cycling through 3 different mounted cannons: 105mm, 40mm and 25mm. (Press 1 to cycle backwards, or 2 to cycle forwards.) The Gunship can be shot down and slowly travels around the map. It's quite tough, however.


 * The 105mm cannon fires a large round, with a large explosive radius. Good for taking out a cluster of enemies, and destroying campers on a low ground sniper area. But this giant has a 3 second cooldown time. Still quick, so you can fire this thing only and still get a good 11 kills.


 * The 40mm cannon is essentially just burst-firing. Smaller blast radius, but fires automatically with a decent RoF. Just be careful not to overheat it. Essentially, it's the middle man of the 3 cannons, and is a good cannon for picking off small clumps of campers. This is pretty much a big cannon with good fire rate and radius.


 * The 25mm cannon has the fastest cooldown time, But since it's bullet based, you have no explosive damage. Good if you need to pierce though cover to take someone out, though. Another con is that it’s pretty hard to shoot with this and it’s just a really fast automatic sniper.


 * Mobile users will be unable to use this as sensitivity, and also they cannot swap weapons.

4th Streak

There is only 1 4th streak, and is used for eliminating the entire enemy team.

This is the Nuke, achievable with a whopping 35 kills.

After being used, a message will appear saying (username) has launched a nuke! Under it will be a 12 second countdown that plays a sound each second similar to the countdown sound in COD - MW2. When the timer reaches 0, the entire map will be engulfed in a bright, orange light, instantly killing all enemy teammates. This is the rarest streak.